Явно ЛДД нe ползва пълния капацитет на компютъра ... при мен файл с 2000 части товари рамта на 30%, видеото си е ок, харда също 50%, но 1'вото ядро е на 100% .... поогледах програмата иии после потърсих помощ от чичко гоогле ....
Writing programs for multiple processors isn't always easy or even beneficial. Reading/Writing files is going to be bound by your drive - the processor is already faster than you can read and write from your drive, so multiprocessing doesn't help disk speed.
Rendering could be helped, but it depends on how it's already being rendered. For most people, using hardware acceleration instead of a software based library would be the most helpful as far as speed goes, but then you have other issues. I don't know what LDD uses, but if they use Direct3D for rendering, then you'll never see this app on a Mac or any other OS. A lot of people could benefit if they used OpenGL, though.
Multi-processing is really only useful for heavy computations. Games can take advantage because they can process physics, sound effects and music on different processors... programs like photoshop benefit because you can usually apply algorithms simultaneously to many subdivisions of an image. I'm not seeing where you'd see a huge benefit with LDD.
I'm not suggesting LDD wouldn't be better with multi processor support (as far as a program is concerned, multi-core = multi-processor), but I don't think you'd see the benefits you seem to assume you'd get.
Moreover, you could keep doubling your cores and even general purpose programs written for multiple processors aren't going to get much faster... there's only so much work you can distribute, most work needs to be done serially.
Общо взето сслед всичките философии по форумите ... ЛДД не е скалъпен добре :/ .... проблема не е само във вашия телевизор